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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Note speciali: L'unità ha degli attacchi magici che hanno sempre un'elevata probabilità di colpire un avversario.

Avanza da: Icewind Drover
Avanza come:
Costo:55
PF: 65
Movimento: 5
PE: 150
Level: 3
Allineamento: caotico
IDEE Steppe Master
Abilità:
(image)bastone
impatto
9 - 3
ravvicinato
(image)frostbite
freddo
8 - 5
a distanza
magico
Resistenze:
lama-20%
perfora-10%
impatto-10%
fuoco-10%
freddo50%
esoterico0%
TerrenoCosto di movimentoDifesa
Acque basse320%
Acque profonde9920%
Campo di funghi340%
Castello160%
Caverna240%
Colline250%
Congelato140%
Foresta260%
Impervio9920%
Invalicabile9990%
Montagne350%
Palude330%
Pianura140%
Sabbia230%
Scogliera-0%
Villaggio160%